The sound and voice work are absolutely excellent and the b-movie grindhouse score is spot-on. The look and feel of DeathSpank does a lot to keep the game feeling fresh. So depending on how much effort the player is prepared to put in, combat can remain challenging - as DeathSpank's ridiculous arsenal grows - or it can turn into a repetitive grind. However, they also have the option of button-bashing their way through the game, as the simplistic gameplay doesn't penalise any players who feel like charging around hacking at opponents and healing themselves when required. By trying out different weapon combinations, players eventually hit upon deadly attacks which both pile up enemy corpses and fill up the Justice Meter quickly. They can also use spells and potions to augment their attacks. While it's certainly possible to plough through a horde of enemies tapping just one face button repeatedly, players will vanquish foes quicker (and avoid dying) if they chain together melee and ranged attacks. To mix things up a little, DeathSpank's battle system rewards players who use varied attacks. Once this is filled the player can hit the 'Y' button for a Justice Attack, a massive special attack which delivers bigger damage. Hacking up enemies fills up Deatspank's Justice Meter at the bottom of the screen. Tapping a face button makes DeathSpank use the corresponding weapon, which come in both melee - such as sword, axe or axe-log - or ranged variety - a crossbow or a gun that fires live chickens are two options. There's a skill levelling up system too - which takes the form of power-up cards - but this is simple and streamlined enough to hardly be worth mentioning.Ĭombat is a simple and enjoyable affair weapons are mapped to the face buttons while healing potions and other magical items are available on the D-Pad. To save time, players also have the option of having the game pick out the best armour available for DeathSpank automatically. This loot usually takes the form of armour, weapons or potions and players can assign items to DeathSpank through the game's relatively shallow RPG system. Most of the time players will find themselves either choosing a question or response from a dialogue list when they encounter a new character, or smashing up anything that stands in their way and picking up loot afterwards. Occasionally the game tosses in the odd puzzle to keep things interesting, but these (for the most part) aren't all that challenging. Many of these quests involve killing or fetching something (or someone) at the behest of one of the many quirky characters DeathSpank will run into. As the opening narration intones with gut-wrenching sincerity, DeathSpank's quest is "a life's journey paved in blood and steel and bacon!"Īt its core, DeathSpank is an RPG open-world hack 'n slash, and the titular character's main mission is played out over a long list of fetch quests. He'll also talk to the odd cow, recover a stolen wallet from a garden of murderous plants and collect Demon excrement with a Demon Poop Hammer. DeathSpank is on a quest to find a mythical artefact known as, The Artefact, and along the road to this heroic goal, he peforms quests, finds unique and interesting weapons and slaughters innumerable enemies. Developed by Hothead Games and produced by Ron Gilbert - the comedy wordsmith who worked on titles like Monkey Island and Maniac Mansion - the game follows the adventures of its titular character, DeathSpank, a noble warrior with a booming voice and an impentrable resistance to sarcasm or irony. However, while Pratchett's stories contain subtle - and sometimes cerebral - elements of humour, DeathSpank's jokes hardly ever get out of the school playground. As much as its title may suggest something more risque, DeathSpank has less in common with the works of the Marquis De Sade than it does with the Disc World novels of Terry Pratchett.
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